Programming and Game Development, AAS

This program prepares students for entry into the field of software programming and game development. It provides students with a foundation in Java, programming desktop applications, and mobile application programming. Game development includes game theory, game programming, and a course in virtual/augmented reality. It should be noted that game platforms and technologies are often used in other non-gaming applications. Both the areas of programming and game development complement each other in terms of problem solving, programming, software analysis, software development, and practical applications. These skills are in demand by the software development community and this program is designed to meet those demands. Upon completion of this program, students will be able to

  • Program desktop applications;
  • Program mobile applications;
  • Program websites;
  • Utilize database applications;
  • Understand foundation game design theory;
  • Execute core programming skills in game development and VR/AR; and
  • Program 2D and 3D games.
Required Courses


First Year


Fall Semester


First Semester Total: 15


Spring Semester


Second Semester Total: 14


Second Year


Fall Semester


First Semester Total: 15-16


Spring Semester


Second Semester Total: 16-17


Total Credits: 60-62


1Choose elective courses from the “Program Electives” list below.
R Indicates Related Instruction requirement.
*Indicates prerequisite/corequisite needed. Check course description.

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